Publication: 19 November 1977-28 January 1978
Artist: Unknown Concrete Surfer artist
Reprint: Girl Picture Library #20 as “The Inheritance”
Katie McNab and her parents are on their way to the annual get-together for Uncle Ebenezer’s birthday. It is an occasion they do not look forward to because Uncle Ebenezer is an unpleasant miserly type who is disliked by the entire family. But he is rich, and the parents hope to inherit from him, especially as their shop is doing badly. Their hopes drop when Katie arrives in a state for the party because she had to roller-skate all the way after helping out elsewhere and no buses. It looks like Ebenezer’s money will go to their snooty cousins Rodney and Caroline because of this.
However, Uncle Ebenezer told them all that whoever gets his money must work for it, just as he did. And when his will is read out after he dies a few months later, they discover he meant what he said. Whichever relative reaches his home village of Yuckiemuckle first, under their own steam and starting without any money, will inherit his fortune.
And so the race to Yuckiemuckle begins, between Katie and her roller skates, and Caroline and Rodney, who pull every dirty trick they can to sabotage her and get there first. And they don’t start under their own steam either – they get a lift for the first thirty miles and then cheat Katie out of a fancy dress prize when she was trying to raise money because she was not allowed to start with any. This happens every time their paths cross – they try to cheat her, but she always manages to win one way or another. Sometimes she gets her own back on them as well, such as tricking them into ‘volunteering’ for medical research, where they have to agree to catch a cold as part of the research.
Katie also starts a diary of all her adventures. It has plenty to record; as well as the threat of the cheating cousins, other perils come into play along the way, including bad weather, vultures and Roman ghosts. And there are surprises, such as the legendary Loch Yuckie monster. And is it a plesiosaur? Is it a giant catfish? No, it’s a fraud the Yuckiemuckle residents perpetuate to pull in the tourists.
Finally, Yuckiemuckle beckons, and the race for a fortune goes into the final hurdles for Katie and her cousins. They try to stop Katie by stealing her roller skates, but things backfire when the skates run away on Rodney. He ends up on the same bull that Katie is riding rodeo to make money. She takes back the roller skates and shares the prize money with Rodney, saying she comes from the honest side of the McNab family. But they don’t appreciate it – they are still trying to cheat her as the race goes across Loch Yuckie. Katie beats them once again with the help of the Loch Yuckie monster (she has agreed to keep its secret because the McNabs are respected in Yuckiemuckle). On the last lap, Rodney tries to outrace her on a skateboard (a foreshadowing of Concrete Surfer?), but again things backfire and Rodney ends up in a dirty pond.
Katie reaches Yuckiemuckle, beating her cousins by a margin. But Uncle Ebenezer has one last surprise for them (trust him!). After taxes and lawyers’ expenses were deducted from the fortune, all that is left of it is enough money to pay for their train fares home. It was all Uncle Ebenezer’s sense of humour and his wish that his young relations learn the meaning of hard work. Katie and her cousins are not impressed; Katie even more so when she loses the diary of her journey on the train home.
However, a publisher finds the diary and finds it so amusing that he wants to publish it. It is published as “Race for a Fortune” (presumably the part about Lake Yuckie monster was altered a bit) and Katie gets a fortune after all. Her cousins turn up for the book signings looking like they are trying to put a brave face on it, but not having much success.
In girls’ comics there have been two types of ‘quest’ stories. The first is the serious one, filled with perils and life-and-death situations and deadly enemies, such as “Fran of the Floods” or “Song of the Fir Tree”. The second type of quest story is one played for light humour. Though it still has its perils, it is not life threatening or the villains as dangerous as they would be in the serious type of quest story. In fact, much of the humour can come from the villains. This is the case with Katie’s cousins, who often land themselves in sticky situations when their tricks backfire or Katie gets one up on them. Or the humour may come from the good guys, such as in Tammy’s “One Girl and Her Dog”. Most of the laughs come from the goofy dog companion who has to be taught to growl.
Though goofy is not the word to describe Katie, she is still meant to have a dash of humour about her that heightens the fun of the story. For example, the gap in her front teeth gives her a slightly Alf E. Neuman look. And some of the scrapes she gets into, such as skating all the way to Ebenezer’s in her best clothes and ending up a mess when she gets there, also provide laughs. But Katie is not meant to be a klutzy character who provides loads of laughs every week, nor is she gormless or stupid. She is a very resourceful character who can survive on her wits as she makes her way to Yuckiemuckle.
Humour can also come from the situations the heroine and villains can encounter on the way. For example, Katie unintentionally has fun with Roman ghosts because she doesn’t realise what they are; she thinks it’s another of her cousins’ tricks. It’s only afterwards, when she finds out her cousins weren’t around, that she finally gets a shock!
Finally, you have to hand some of the laughs to Uncle Ebenezer himself. Though his miserliness is not meant to be played for laughs (such as in Judy’s “Skinflint School”), there is a dash of humour about him, such as the burr in his r’s, and his insistence that his heirs must work for his inheritance. And of course, there is his own sense of humour that gives the story a surprise ending. Or maybe not so surprising, as you might have known there would be some catch when you inherit from a man like Uncle Ebenezer.