Tag Archives: World War II

Snowbound (2022)

Commando: #5517

Artist: Khato (story); Ian Kennedy (cover)

Writer: Colin Maxwell

As the winter season is approaching, we take a break from girls’ comics and bring you a Commando with a winter theme.

Plot

In Verdalsora, occupied Norway in World War II, Major Walther Brandt has been ordered to crack down on any Resistance activity. As Brandt is an utter psycho, his methods are insane as well as brutal. He forces locals to clean off the anti-Nazi graffiti that keeps appearing – then has them all shot. When a suspect (who looks like the correct one) refuses to talk, Brandt goes berserk, kills the man with his bare hands, and then orders more suspects to be rounded up.

Hauptmann Georg Fischer, recently transferred to Brandt, can’t bear to watch his atrocities, and Brandt has noticed “he has a bad habit of disappearing at times like this”. Though Fischer still wants to serve his country, he does not want to go on serving that “madman”, or the Reich if it’s producing people like him. So, one winter’s night, Fischer puts on his skis and deserts.

When Fischer’s desertion is discovered, it puts Brandt’s promotion on the line, as it came just when the Oberst (Brandt’s commanding officer) was making an inspection. So Brandt is demanding a swift recapture, but his goons lose the trail in the falling snow, which forces them to abandon the search. They are confident the winter conditions will soon deal with Fischer, but this cannot save Brandt’s promotion, and he is left seething over it.

Meanwhile, Fischer is having problems finding proper shelter against the winter conditions, which are indeed threatening to finish him off. When he tries to get help from some Norwegians in a remote area, he gets shot at because of his German uniform. Eventually, he finds a mountain hut. As he can’t travel any further in the winter season, he winters at the hut and passes the time surviving, growing a beard, and learning what Norwegian he can from a phrase book he brought along. 

As winter turns to spring, Fischer’s thoughts turn to how to get out of Norway. He notices an increase in Allied/Resistance activity in the area, in the form of Allied reconnaissance aircraft and a seaplane using a fjord as a landing strip to make deliveries to the Resistance, at the place where he was shot at before. He considers approaching the Allied aircraft to surrender and make safe haven in Britain, albeit in a British POW camp. 

Then Fischer observes one Allied plane being shot down. He rescues the only survivor, the wireless operator Peter Blance, who has sustained a foot injury. When a German patrol approaches, Fischer downs them, but does so while wearing German uniform himself. One of the soldiers survives to report this. When Brandt receives the report, he realises the truth. Hellbent on revenge for the lost promotion, he takes a party into the region in search of Fischer. 

Meanwhile, Fischer brings Blance to the hut. Blance is rather surprised at a German helping him, but guesses Fischer is a deserter. Neither can speak the other’s language, but they both have some knowledge of Norwegian and establish rough communication and an odd Allied-German friendship that way. Fischer does what he can for Blance’s injury, but he does not have the proper resources to treat it, and then infection sets in. The only way to get treatment is to ask the Resistance at the fjord for help. Fischer takes Blance to them on a makeshift sled and this time engages in a more prudent approach to avoid being shot at: the white flag of surrender and calling for help in his limited Norwegian. 

Blance’s injury is soon being treated, and he helps to convince Resistance leader Ivan Petersen that Fischer, who has been locked up by the Resistance as a precaution, is friendly and wants help out of Norway. Petersen trusts Fischer enough to explain his Resistance movement is growing but still incipient, and they need the Allied supplies to make more impact. The remoteness of the fjord makes it an ideal place to set up shop, as theirs are the only houses for miles. They arrange to help Fischer and Blance get to Britain via the seaplane. But when the seaplane arrives, Brandt spots it too. Realising the seaplane is how the Resistance gets its supplies, he sees his chance to impress the Oberst. 

Brandt utterly blows that chance once he sees Fischer on the boat to board the seaplane. As with the graffiti suspect, rage overtakes him and he goes utterly berserk. He orders his men – only a small party – to open fire. Fischer and the seaplane return fire, decimating Brandt’s goons. The revenge-crazed Brandt orders his remaining goon to cover for him while he takes an outboard motor and goes wildly after Fischer himself, firing his gun all the way. Fischer fires back, rupturing Brandt’s fuel tank. Brandt’s boat erupts into a mass of flames and he perishes in the icy waters. Nobody in Brandt’s party is left to make a report, so operations are still safe. 

After his final confrontation with Brandt, Fischer changes his mind about seeking refuge in Britain. Deciding he should now fight instead of run, he wants to join Ivar’s Resistance and fight men like Brandt in the Reich. And so he does, under the codename Snowbound. To protect his identity, British Intelligence only ever refers to him by his codename.

Thoughts

Commando always made a strong point of showing there were good Germans in World War II, German soldiers who served out of loyalty to their country rather than Hitler and were repulsed by the atrocities committed by the SS and such. The Wehrmacht was one, and for this reason they and the SS were so often at odds with other. Commando often used this to have stories featuring sympathetic German soldiers, and always made the distinction between them and the likes of the SS or Major Brandt very clear indeed. 

World War II Resistance stories in Commando usually focus on the POV of the Resistance and/or the agents dispatched to help them, and their reactions and responses to the brutalities of the Nazi regimes. The Holocaust is never mentioned, but even without it, Commando can depict the horrors of the Nazi regime clearly enough; it does not spare the scenes of the brutal arrests, torture, executions, and mass slaughter of innocent civilians in retaliation for anti-Nazi activity. One example of this is “Night and Fog” (Commando #4464). 

However, “Snowbound” takes a different approach with WW2 Resistance by focusing more on the Germans than the Resistance fighters and has us thinking: What might the reactions of the Germans themselves be to these brutalities? Were there any German soldiers of conscience out there who said, “No, I can’t do this, I don’t want to be part of such barbarities”? Historically, the answer must be yes. Even in Auschwitz, there were examples of good Germans, such as Hans Wilhelm Münch, known as “The Good Man of Auschwitz”.

The case of Georg Fischer illustrates what must have been a common dilemma for German soldiers with a conscience: What can you do if you find yourself serving under a commander like Brandt? Or in a place like Auschwitz? Fischer initially chose to run from it, but eventually he decides to fight it. His initial decision to desert was a wise one. It was not just to stop being part of evil he despised – it was also because Brandt sensed Hauptmann did not agree with his “methods”, which in time could have put Fischer in serious danger if he had stayed much longer. When he meets the Resistance, he now has the option to fight, but still chooses to run and seek sanctuary. It takes the confrontation with Brandt for him to look at the fighting option, and make him realise he would achieve far more productive things in joining the Resistance than spending the rest of the war in a POW camp. Besides, he deserves far better than a POW camp.

Peter Blance is a very engaging person, and the Khato artwork of his somewhat dumpy appearance really brings him to life. He is a guy you instantly like and want to know more about, maybe even see again in a future Commando. His Norwegian exchanges with Fischer as they begin to communicate gives us some insight into their backgrounds and fleshes their characters out more. It’s an odd friendship, between a German and an Ally, but one that would have Blance realising there are good Germans, ones who are not like the psycho Brandt. When Blance and Fischer are forced to say goodbye, they hope they will meet again. Blance’s parting comment is that he thinks Fischer is the bravest man he has ever met.

Brandt’s lunacy is also brought to life by the Khato artwork, particularly the close-ups of his killer eyes and the rendering of his big square jaw when he’s in a crazy mood. The Khato artwork is also perfect for the harshness of the winter and living rough settings. The only artwork that lets things down a bit is the cover. The scene, which is not a snow scene at all, is a jarring match against the title “Snowbound”. Fischer in a winter scene of some sort (fighting in the snow as Snowbound or fleeing on his skis, for example) would have worked far better. Also, it is not very inspiring, showing someone’s back against a seaplane. Surely Commando could have produced a more exciting cover.

Ultimately, Brandt’s madness leads to his own destruction (what other kind of destruction is there?). His insanity, when a cool head would serve him far more, is also why he is not all that good at seriously crushing the heart of the Resistance. We see this twice, first with the suspect and then discovering the Resistance in the fjord. In both cases he throws a golden opportunity away by turning into a raving loony instead of keeping his head and using his brains more. He lost the suspect as a source of valuable information by just killing him in a rage instead of looking for other means to make him talk. When he spots the Resistance activity in the fjord, at first he does things right by observing it discreetly. But once he sees Fischer, he goes crazy again and starts blasting, alerting everyone to his presence and opening up their own fire. Even when he’s being fired upon and losing men, he recklessly chases after Fischer, not thinking or caring he’s only one man who’s outgunned and outnumbered. That sort of conduct would most likely get him killed, and it did. If the Oberst had been watching, it is hardly likely he would have been impressed.

The ultimate irony is, by compelling Fischer to desert and then to fight, it was the psycho Brandt who turned him from loyal German soldier to the Resistance fighter Snowbound. If Fischer had been transferred to, say, a front instead of Brandt, things could well have taken a far different turn for him. No turning away from the Reich once he’d seen what monsters it was producing, no desertion, no joining the Resistance, and still fighting for Germany, but for Germany rather than the Reich.

Slaves of “War Orphan Farm” (1971)

Published: Tammy 6 February 1971 (first issue) to 17 July 1971 

Episodes: 29

Artist: Desmond Walduck

Writer: Gerry Finley-Day

Translations/reprints: None known

Plot

In World War II, Kate Dennison’s parents are killed in the Blitz and she is evacuated to a farm in the Lake District run by Ma Thatcher. Ma Thatcher is ostensibly a benefactor offering a good home to war orphans, but Kate soon discovers she is a monster. Together with Ned and Benskin, she operates a racket using war orphans and evacuees as slave labour. She also makes a profit out of the money the government sends for the children’s upkeep. The children are forced to sleep in a barn, all their belongings are taken for her use, and they are used as slave labour in Benskin’s quarry. Ma gets a nice sum for the slave labour she supplies him. Other farmers seem complicit in the racket, and even help to bring back escaped children. Their reasons are not clear. Perhaps it’s because they benefit from it too, as Ma hires the children out to work on their farms as well as slave in the quarry. 

Ma has terrible punishments for rebellious children, but her specialty is the animal cage. Children are locked in it overnight, regardless of weather or state of health, to be exposed to all the elements. There are beatings too, and as the story goes on, other unbelievable tortures and punishments are added that has you wondering why none of these children are maimed or dead. 

Kate is the only one willing to stand up to Ma and never waver from trying to escape and seek help, no matter how many times she fails – which is often. She prompts the other slaves to fight back and do something, something they weren’t doing before she arrived because they think nothing can be done. She also tries to get help for weak or sick children, and acts of rebellion and sabotage against the work. One ruse is rigging up a water flask as an unexploded bomb in a pool in the frequently flooded quarry. Of course the slavers discover the trick eventually, but it’s given the children a break from the quarry labour. 

Kate’s rebellion against Ma singles her out for extra-cruel treatment intended to break her will, such as being forced to stand still for hours with vicious guard dogs all around her, threatening to tear her apart if she moves. 

When Kate arrived, the number of slaves was small, but as time goes on it grows with more arrivals. Things get worse when one, Bonnie Sykes, becomes the flunky, collaborator and under-guard. In exchange for better treatment, which includes sleeping in the farm house instead of the barn, she helps Ma with the slavery, acts as watchdog over the other children, and joins in the cruelties. 

Sadly for them, the children are still prone to gullibility and have to learn the hard way about that. When, all of a sudden, Ma starts treating the kids nicely, they refuse to have anything to do with Emma, suggesting that she’s trying to spoil their now happy family. Of course it’s all a ruse. Evacuation inspectors are coming to the farm, so Ma needs to give the impression that all is well. Even Kate is largely fooled, though still suspicious. She tries to escape in the inspectors’ car, but finds Ma there, waiting for her in case of tricks like that. She’s kept tied up while the inspectors visit and see the happy, unsuspecting children. By the time the children discover they’ve been fooled, it’s too late and their rescue is gone. At least Kate, once untied, gives them the satisfaction of seeing her rip up the money their slavers have just received from the inspectors.  

In time, another character appears. She is Mad Emma, a woman who always conceals her face, and she’s the only person who scares Ma. Emma secretly helps the children, such as smuggling things in to help, throwing scares into the slave drivers and messing things up for them, and then moves up to helping some of the sicker children escape.

Kate and Emma progressively spirit three of these children away, and they are hidden in a nearby evacuated village. But after the third escape, Ma decides it’s time to get rid of Kate. So she forces Kate to work alone in the quarry, with Benskin to arrange a few ‘accidents’. Despite Kate watching him closely, he comes close to killing her until Emma sends him plunging, and he is knocked out. She then takes Kate to the evacuated village.

There is still the matter of how to free the remaining children, and now the mystery of Emma is revealed. It turns out she is the owner of the farm. When she wouldn’t sell to Ma, Ma stole the farm and started a fire to drive Emma off. Emma escaped, badly burned, and wandered in a state of shock until she stumbled across the abandoned village. She had lived there ever since, hiding her badly scarred face. She had taken a long time to start helping the children because she was living in seclusion, suspicious of strangers. Then one day she decided to take a look at her farm and discovered what was going on. 

Back at the farm, Ma learns Kate has escaped, but she has something more pressing to worry about. She has received a letter informing them that the bombing is easing up, so the children will now be sent home. Realising the children will tell people about their treatment, Ma decides to silence them by locking them in the barn and burning it down.

Bonnie draws the line at murder and has a change of heart. She runs away and bumps into Kate and Emma, and explains things. She covers for them while they dig the tunnel into the barn and help all the children escape through it. Ma almost shoots Kate as she makes her escape, but Bonnie causes her to miss and follows Kate into the woods. Now Ma knows Bonnie has turned against her.

With all the children safe, Emma decides it is (long overdue!) time to get the police. But after several hours there’s still no sign of activity. Kate goes in search of her and again gets captured by Ma Thatcher, who has also captured Emma and Bonnie. She uses them as hostages to force Kate to flag the police away. 

Ma then locks Bonnie and Kate in the barn and sets fire to it, keeping Emma back to make her tell where the other children are. Emma breaks free and rushes into the barn to save Kate and Bonnie. Ma is forced to go after Emma, as she’s the only one who can tell her where the other children are. Ned panics at all this and makes a run for it. When Kate hears Ma crying for help, she goes back to rescue her. Her reward? Ma tries to kill her again, with the shotgun Ned dropped. 

However, the other children, who got worried at the delay, have brought in the police themselves. The police arrive in time to catch Ma in the act of trying to shoot Kate. Ned is soon rounded up, and joins Ma in custody. The farm is restored to Emma, and the children are very happy when the authorities allow them to stay with her. 

Thoughts

Well, here we go with Tammy’s most famous (or infamous) tale of all, and one of the most pivotal stories in girls’ comics. This is the one that really made Tammy’s mark from the first issue, and its impact lingers on today. If one serial were the jewel in Tammy’s crown, it would have to be this one. But what a dark jewel it is. It has been deemed the cruellest of Tammy’s tales, perhaps the cruellest of all in the history of girls’ comics. Of all the dark, misery-laden tales Tammy was known for, this one is the reigning queen. 

And the readers lapped it up. Its length alone – a staggering 29 episodes – shows how popular it was with readers. Its formula proved a guaranteed hit, copied countless times at IPC, and spawned what became known as the slave story. Or perhaps, more accurately, the slave group story (as distinct from the single slave story). The slave story was one of the lynchpins in the new trend of grittiness Tammy set. Said Pat Mills of the slave story: “slave stories were always very popular, and I think a psychologist might have a field day, not just with the people who wrote them, but with the readers! … We actually would sit down and say, when we were constructing a girls’ comic or revising an existing one, ‘Right, let’s have the slave story’, and the reason was because they were so popular with the readers!” (Interview with Jenni Scott, 26 September 2011, https://comiczine-fa.com/interviews/pat-mills).

“Slaves of ‘War Orphan Farm’” was the one that set the template for it all in Tammy and her sister comics. The template ran as follows: 

1: The protagonist falls foul of a racket, evil person or cruel institution where others are held captive for a sinister purpose or used as slaves. Settings have included workhouses, harsh boarding schools, factories, remote environments and prison camps. 

2: The protagonist is the only one to rebel against it (and in some cases, even realise what is going on, as the evil purpose is sometimes disguised) and try to break them all free from it.

3: Her rebellion singles her out for extra-harsh treatment or puts her in more danger than the others.

4: There is a flunky type (not always used) working with the antagonist against the protagonist.

5: A helper often, though not always, emerges to help. The helper can either work in secret and disguise, or come in to investigate and sense something’s wrong. Sometimes the protagonist herself is the secret helper, either donning a disguise or pretending to be the flunky to help the slaves. Examples of this are “Lady Sarah’s Secret” (Judy) and “Hateful Hattie” (Mandy).

Other Tammy stories to use the formula included “Slaves of the Hot Stove”, “Secret Ballet of the Steppes”, “The Chain Gang Champions”, “Waifs of the Wigmaker”, and “The Revenge of Edna Hack”. Jinty’s “Merry at Misery House”, beginning with her first issue and going on to become her longest-running serial, owed its roots to “Slaves of ‘War Orphan Farm’”.

It could not have been the formula alone that made the serial its mark. It would also have been the lengths it took with its cruelties, which have made it regarded as the cruellest of them all (with “Merry at Misery House” running a very strong second). The scale of violence and torture must have been unprecedented and shocking, and the levels it went to have been seldom seen since: Kate being constantly bludgeoned, dangerous labour in a flooded quarry, the animal cage, fox traps, even attempted shootings, and so much else. The story stops at showing blood, broken bones and other injuries (except for one child getting her leg caught in a fox trap) or outright death, but it’s always dancing on the edge of it, and the only reason it doesn’t happen is, well, this is girls’ comics. 

Also adding to its impact was Tammy clearly naming the villainess after an unpopular figure: Margaret Thatcher, then known as “Thatcher, Thatcher, milk snatcher” for her cuts on free milk given to children when she was Secretary of Education. And Ma Thatcher is a villainess with no redeeming qualities whatsoever and one of the evil baddies ever created in girls’ comics. Nowhere is this shown more where Kate saves Ma’s life – twice – in the story. But there’s no gratitude from Ma, only more of the same from her, even trying to kill Kate in return for having her life saved. She ought to be running a concentration camp in Nazi Germany, what with the tortures she inflicts (vicious dogs, fox traps, the animal cage, beatings, atrocious working conditions, etc.). She’d feel right at home with those brutal SS guards.

As well as no redeeming qualities, Ma Thatcher has no nuances to her character. There’s no dashes of humour, backstory, redeeming qualities, or even sprinkles of the human touch to her. The only thing that gives her a little roundness is how brilliant she is at pretending to be the kind grandmotherly benefactor when the authorities come calling. But essentially, Ma Thatcher is just cruel, evil and unredeemable. 

The hatching and crosshatching in the Desmond Walduck artwork give it ruggedness against a softer edge of linework, which makes it not only a perfect fit for the harshness of the story but for the country setting and the time period as well. Not surprisingly, Walduck has been a popular choice for other period stories with a hard edge to them, such as “The Shadow in Shona’s Life” from Tammy and “The Worst School in the World” from Judy.  

“Slaves of ‘War Orphan’ Farm” was not strictly the first in the line of (group) slave stories. The aforementioned Worst School in the World from Judy was one also, and predated it by two years. There were probably others at DCT that also predated “Slaves of ‘War Orphan’ Farm”. But at IPC, “Slaves of ‘War Orphan’ Farm” was more than enough to be the first to matter. 

Lights Out for Lucinda (1975-76)

Sample Images

Published: Tammy 6 December 1975 to 7 February 1976

Episodes: 10 single episodes, 1 double episode

Artist: Ken Houghton

Writer: Unknown

Translations/reprints: None known

Plot

Rich girl Lucinda Prior is a spoiled brat, and she guzzles a lot too (not to the proportions of Bessie Bunter but still telling). She has her chauffeur drive out to where her father is having a meeting, which is oddly in the middle of nowhere on the moor. She is surprised to find soldiers on the moor, who tell her they guard a site of a ghost town called Blackmarket, which has been sealed off because WW2 top secret gas manufacturing made it toxic.

Lucinda then finds her chauffeur has stranded her on the moor. He did so because he got fed up with her bratty behaviour. He didn’t give a thought that this could put her in danger, which it does when a mist rises and she gets lost, and then she falls into a river. She washes up in Blackmarket.

Lucinda is astonished to find Blackmarket inhabited by people who are still living in World War II, right down to thinking they’re living in the Blitz. Blackmarket is surrounded by guards who ensure nobody ever leaves, even to the point of opening fire on them. The Blackmarket people say nobody is allowed to leave because the work they do is top secret. They don’t listen when Lucinda tries to tell them the war has long since ended. Soon Lucinda finds she’s in a virtual madhouse with nothing but 12-hour shifts in a WW2 factory, with constant blackouts, no street lighting, stuffy rooms from the blackouts, lack of decent food, and sections of the place that do look bombed-out. It’s all women and girls around her; all the men apparently off to war. Any men present are the army guards, seen only at a distance, and the sneaky spivs (black marketeers).

Certainly a shock to the system for anyone, but Lucinda’s spoiled behaviour is making it even harder for her to handle it. She is expected to pitch in and help the war effort with factory work, and is mortified to work alongside the unwashed and dirtying her hands. But the factory forewoman, Mrs Drew, isn’t the sort to take no for an answer. Moreover, Miss Guzzler is now faced with wartime rations, which lack nutrition and taste. Her spoiled conduct has them calling her “Her Ladyship”. 

Lucinda quickly switches to playing along as best she can, saying she’s confused and suffering memory loss after London bombing, which serves well as a cover for her not having the ID card they keep demanding or ration books. But she still hasn’t broken the pattern of her old behaviour, and is also taking advantage of good-natured people who try to help her, such as her new friend Annie. When Lucinda is told to clean a factory machine and slapped for not doing it, she foists it onto another worker, Gert, but is reported for shirking. To make Mrs Drew even angrier, Gert collapsed because of it. Lucinda’s punishment is to clean the canteen grease trap. 

At this, Lucinda makes a run for it, only to find the way she came has now been sealed, which not only cuts off this means of escape but also cuts Blackmarket even further off from the outside world. Lucinda is now convinced the gas is no longer a danger, so why is the army keeping Blackmarket sealed off? 

Lucinda then encounters a spiv who offers her chocolate flogged from the army, but the chocolate’s even worse than the war rations. She takes other foodstuffs the spiv offers in exchange for her watch. She offers it to Annie and her mother for making up for eating their cheese ration. But the WPC, who have called in about Lucinda’s shirking, confiscate it, and now Lucinda’s in trouble for black marketing as well as being work shy. 

Next day, Lucinda has to clean the canteen grease trap for shirking, which is a vile job. But this time she feels guilty when Annie and her friends pitch in to help her, as she knows this cuts into their 12-hour shifts and they will have to work even longer at the factory. She also begins to sympathise with the women and girls for the life they have to lead in Blackmarket. So much so that she begins to develop the wartime spirit and starts sharing food instead of scoffing it. Lucinda’s also impressed these people can find ways to cheer themselves up despite their hardships. It makes her realise how materialistic and hedonistic her old life was, and she’s making friends for the first time in her life. As time goes on, she begins to like her new way of life because of the friends she’s making, and is surprises herself at how selfless she is becoming. For example, she takes a box of chocolates she obtained earlier from the spivs to Gert to atone for the way she treated her. Along the way she gives a lot of the chocolates to kids who are so thin from wartime rations. Only two are left for Gert, who doesn’t mind when she hears why, and Lucinda did not scoff any of them.

As time goes on, Lucinda finds herself growing confused about whether it is the seventies or WW2. She’s hearing radio newsbroadcasts about how the war’s going, and now she’s even finding herself even thinking like she’s in WW2. Is the place getting to her and having a brainwashing effect, or is something else at work? She has to keep a grip on herself. 

Lucinda is finally introduced to the person in charge of Blackmarket: Commander Hobbs. The Commander issues Lucinda with an ID card and ration cards, but also strips her of her modern clothes and puts her in factory clothes to work in the factory. The Commandant later burns Lucinda’s clothes, destroying the one proof Lucinda belatedly realised she had to show WW2 has long since ended – made in Germany clothes. Lucinda also discovers the Commander deliberately removed the label saying so, who destroys it right in front of Lucinda. 

An air raid strikes, and even the spivs help to cheer people up in the air raid shelter. But Lucinda’s the only one to notice there is no evidence of bombing afterwards and says this out loud. The Commander’s reaction to this makes Lucinda suspect the Commander faked it, but Lucinda realises she’s made the mistake of alerting the Commander to her suspicions. 

Another thing that’s odd is that Lucinda has been at the factory for some time now, but it’s not been established just what they are manufacturing. And since it can’t be for the war effort as they believe, than what or who is it for? They also have to take pills with their rations – ostensibly, vitamin pills. When Lucinda resists taking hers because she hates tablets, Mrs Drew forces her to take it. 

Hearing the spivs are smuggling their goods in from over the wire, Lucinda tries to enlist a spiv to get a message out for help, but he accuses her of being a spy. Lucinda’s resistance against this strange setup has earned her a reputation as a troublemaker and possible Hitler sympathiser. 

Suspicious, Annie takes Lucinda to the Commander, where they overhear an odd remark between the Commander and the spiv about the vitamin pills making Lucinda “safe”. Following this and a strange spell of confusion where she finds herself thinking it is WW2, Lucinda suspects the vitamin tablets are really some sort of mind-bending drug. She decides to test her theory by not taking her pill, but the Commander and Mrs Drew force her to. Lucinda soon feels the effect of the drug, and is forced to stab her hand to break its power. She finds the pain sorely needed to keep a grip on her identity, as the effects of the pill are still lingering. 

There’s another air raid alarm. Now convinced it’s all a fake, Lucinda just walks out of the air raid shelter. Sure enough, there’s no air raid out there, and she suspects the sounds are coming from a door marked “Top Secret No Admittance”. But on the other side of the door the Commander has Lucinda on CCTV and, seeing the threat she poses, presses the red button. This causes an explosion to simulate a house being bombed, and Lucinda is caught in the debris. She is rescued from the rubble and now wondering if there really was a bomb raid. But Mrs Drew makes a slip of the tongue that has her realise the truth. 

Lucinda decides to play along, pretending she has succumbed, until she figures out what to do. Despite what happened before, she again tries to get the spivs to help her. Their reaction to refusing even bribery to help her makes her realise they must be in league with the Commander. The spivs chase Lucinda to the factory, where the workers rally around Lucinda and duff up the spivs for cheating them all the time. 

The fight distracts the Commander long enough for Lucinda to slip into into her top secret room. There she discovers the elaborate and definitely not 1940s technology that’s behind the whole charade. She’s also interested in what’s in an open filing cabinet, but then the Commander and Mrs Drew return. Lucinda manages to slip out, knocking out Mrs Drew in the process, and head back to the factory. At the factory it’s payday, at WW2 rates of £2/14/6, and what the spivs have reported to the Commander about Lucinda has aroused her suspicions. 

Lucinda turns to telling the workers there is no more WW2, they’re being brainwashed by those tablets, and they should take a look behind the locked door. She persuades them to stop taking the tablets, and they are also suspicious by the Commander and Mrs Drew’s reactions. The Commander threatens to blow up the factory at this sudden insurgence and takes Lucinda away to her office. 

In her office the Commander admits to the charade. She recruited WW2 Blitz widows as it was easier to bend their minds, and threw some kids into the mix for more authenticity. The spivs (and presumably the phoney army guards) are escaped convicts. She was using the women as cheap labour, using the WW2 simulation to pay them at 1940s rates instead of modern ones (and with predecimal currency in an era that has dispensed with £sd?!). The goods the workers make are sold at modern prices, making the huge difference between the cost of production and cost of retail a huge profit. The Commander then reveals Blackmarket’s biggest customer is…Lucinda’s father, and all the wealth Lucinda used to enjoy came from the Blackmarket operation. 

Dad comes along, and it looks like he is indeed the man behind Blackmarket and the Commander is his accomplice. He offers to take Lucinda home, nobody the wiser, but Lucinda repulses him. She’s going to help her Blackmarket friends, and runs back to them, despite Dad yelling she could get him thrown in prison. 

Back at the factory, Lucinda finds the workers have recovered their true memories after a break from the pills. Now everyone rises up against the Commander. The Commander and the spivs threaten to quell the revolt with guns, but Dad soon has them rounded up with a real army. 

Dad says he was forced to act the way he did. He genuinely did not know how the Commander was providing the goods so cheaply but was growing suspicous. When the Commander found out Lucinda’s true identity, she tried to blackmail him into keeping quiet, and also get more money out of him, in exchange for Lucinda’s freedom. Dad promises he will build a proper factory on the Blackmarket site and pay the workers modern rates. But first he’s going to throw a VE-Day celebration for them all.

Thoughts

As with Jinty, it was rare for Tammy to have a World War II serial. The theme was seen more frequently in Tammy’s complete stories, such as her Strange Stories. 

It’s one of Tammy’s many slave stories, but with a difference: we’re not sure what to make of it or what’s behind it, so there’s a mystery just begging to be solved. The setup being what it is, could it be people who got left behind in World War II when the town got cut off? Could Lucinda have even gone back in time to the real World War II? Is someone pulling some weird experiment? Is it someone’s crazy idea of boosting television ratings (a la Mr Grand from “Village of Fame” or “The Revenge of Edna Hack” from Tammy)? It’s certainly a very elaborate way to conduct a racket, but that’s precisely what it turns out to be. 

The racket is far more imaginative than many slave rackets we’ve seen in girls’ comics: slaves trapped in a simulation of a historical period where they can’t realise what’s going on because they’ve been drugged and everything looks like the era, and they think they’re working in a good cause. They’re totally isolated from anyone or anything able to tell them otherwise until Lucinda arrives. It certainly makes a change from seeing girls kidnapped, pulled off the streets, recruited from workhouses or pressganged in other ways to work as slave labour in factories, business operations, or rackets of various kinds. It also makes a change from punishment after punishment being piled upon the protagonist for constant resistance and failed escape attempts. Instead, the Commander tries to subdue Lucinda as she has the others – through the mind-bending drug. When that faces failure, she tries to dispose of Lucinda, and then, once she discovers Lucinda’s true identity, uses her to make herself even more of a Mrs Big of the operation. 

Having Lucinda start as an unlikeable person rather than a nice person gives her a more rounded personality and have her undergo far more character development. It must be said the panels with the bratty Lucinda are more attention-grabbing than ones of a good-natured protagonist, and this arouses our interest in the story even more. We all know Lucinda will change for the better at Blackmarket, but we are all eager to see just how the change unfolds, so we happily follow the story for this as well as unravelling the mystery of Blackmarket.

Lucinda’s initial bratty reactions to these unwashed people, being expected to dirty her hands alongside them and wartime rations are not surprising. Some problem girls are tough nuts to crack and take a while to reform. But Lucinda’s smart move to switch to playing along enables her to change fairly quickly, with little in the way of relapse, and her change for the better is realistically handled. Although Mrs Drew is clearly a villain and a hard case forewoman, we have to cheer her for ordering Lucinda the brat to clean the machinery and then the grease trap. 

Lucinda’s initial snobbishness changes to sympathy and admiration for how these people can bear up under the severe demands of wartime privations. Guilt also kicks in when she sees how others are suffering because she’s not doing her share of the work at the factory. Shock at seeing how thin the kids are from wartime diet has her change from guzzling food to sharing it. But the biggest lesson is learning the value of friendship and having friends for the first time in her life. So much so that she is willing to sacrifice the chance to go home with her father because she refuses to abandon her friends to their fate. Also adding to the change in Lucinda is the growing disorientation over where she is and keeping a grip on her identity. She knows it’s the seventies, but even before she starts the mind-bending tablets the place is getting to her and she’s beginning to think it really is World War II. It’s hard to keep up bratty behaviour against such stress. 

Lucinda is surprising even herself in the way she is changing. And the old Lucinda would be astonished at how she is now. Sharing food, willing to get her hands dirty, learning to appreciate what she took for granted, discovering the value of friendship, even stabbing herself to break the power of a mind-bending drug. The bratty Lucinda would never have dreamed of such things and only cared about luxury and the city lights. 

Subtle changes in the art reflect the changes in Lucinda’s body as well. She’s losing the weight gain from guzzling and going from being too chubby to fit into the clothes she’s ordered to slimming down to wartime proportions. Facing true hunger and restrictions on food has her learning to appreciate food, even the stodgy wartime rations. 

It’s an enormous shock to Lucinda when her own father is revealed to be the man profiting from Blackmarket. It’s the ultimate test for Lucinda’s new character: do what is right, although she’ll send her own father to prison, or take the easy way out with Dad? When Lucinda gallantly chooses the former because she won’t abandon her friends, for a moment it looks like she will go the way of Amanda Harvey, who discovers the man behind the sewing slavery racket of “Slaves of the Nightmare Factory” (Girl 2) is her own father and now has to turn him in. It is a relief when Dad says he was forced into behaving the way he did and had no idea what was going on. 

Mind you, that’s assuming he was telling the truth and not covering up for himself. There was that meeting he was having way back in the first episode – right in the middle of nowhere on the moor, right where the Blackmarket racket is operating. That sure is suspicious. And it is never explained. There might be a reasonable explanation, but are we willing to give him benefit of the doubt? 

The wartime hardships these women endure arouse not only Lucinda’s sympathies but ours as well. The creative team are giving us a serious lesson on how hard life was for British people in World War II from blackouts, bombings, slaving for the war effort, food rations that are in uncertain supply, the mental stress and breakdowns from it all (“bomb happy” as they call it), and hoping against hope that VE-Day will come. The effect is telling not only on their minds but also their bodies. They’re going unwashed because washing’s difficult. It’s not even Auschwitz, yet children are thin and stunted from short food supplies and the rotten wartime diet. Yet their spirits remain unbroken, they appreciate cheeriness and sparks of luxury wherever they find it, and they find courage and strength in the wartime spirit. The story shows us that even decades after World War II ended, the wartime spirit can still resonate and its message ring for modern generations.

Commandos vs Zombies (2019)

Commando #5277

Published: Commando #5277

Artists: (cover) Ian Kennedy; (story) Vicente Alcazar

Writer: Georgia Standen Battle 

Plot

In Norway, 1943, a heavy water plant is located on a high cliff above a dark forest where nobody goes in because something evil is said to lurk there. In the opening scenes of the story, the evil in the forest claims the life of one German soldier. The odd thing is, the evil that attacked him was in German uniform too…

A Commando team is dispatched to destroy the plant. Its members are Sergeant Manktelow, the team leader; Corporal Lionel Stone, who cracks unfunny jokes; Erik and Harald, who come from the Norwegian area in question and have a brother, Knut, in the Resistance; Private Joe Burn, a Cockney; and Leo (last name and rank not given). They parachute in, and the Resistance fighter meeting them is Anna Bang, who takes them to Knut.

The Commandos are informed of the difficulties. The plant is up a large cliff with a steep drop, and there’s a minefield. The plant is surrounded by a dense forest that nobody goes into after dark because of something evil in there. Apparently it’s the draugr (Norse word for the Undead) that the Nazis are creating from the corpses of German soldiers. Trucks come in bringing those corpses to the plant. The draugr are the reason why they must destroy the plant. The Commandos are sceptical about the draugr bit and think Anna’s been eating too much snow or something. For this reason, they do not fully trust her. Still, their mission is to destroy the plant. 

They intercept one of the trucks (which contains barrels of heavy water, not corpses) to get into the plant. Unfortunately they get tripped up by Joe’s garbled German. They still manage to get in, but Joe is now relegated to lookout. He gets grabbed by some very sinister-looking hands.

Inside the plant, the team is shocked to find heavy water chambers containing corpses. Then they get caught by German soldiers and a Nazi scientist, Adolf Wuest (because they lost their lookout). Wuest explains that he is indeed reanimating the corpses of Nazi soldiers as Undead (zombies) so they can serve the Reich in death as well as life. But there is one drawback: to replenish themselves and stay Undead they must consume the living. So the Commandos are taken to the feeding chamber along with one bungling German soldier to be fed to the Undead. Anna is taken for interrogation.

The German is first to be thrown into the Undead feeding chamber. The Commandos put up a fight, but Harald falls victim to the zombies. Anna breaks loose, joins the fight, and provides the Commandos with weapons. They apologise for doubting her. Fortunately bullets work against the zombies and they are soon overcome. The Commandos then set explosives to blow up the plant. They are rejoined by Joe, who managed to escape from the zombies.

Unfortunately the explosion does not destroy the plant all at once. Worse, it releases the zombies from their cages and they are coming out in swarms. The Commandos open fire, but there are too many zombies and they just keep coming. Wuest meets his end at the hands of his own creations (below).

The Commandos flee to the forest but forget the minefield. Lionel steps on a mine and gets a leg blown off, but he bravely continues to fire on the zombies and give the others a chance to escape. In the forest, the Commandos mow down the remaining zombies who have followed them. The plant is going up in flames, and they are satisfied the evil has been destroyed and it’s all over.

They don’t realise Lionel has now become a one-legged zombie…

Thoughts

It was extremely rare for Commando to use supernatural elements in a story. This one does so in ghoulish, visceral style with zombies, so I’ve been saving it for Halloween month. 

We also get a dash of Frankenstein, what with it being an evil Nazi scientist rather than a voodooist who’s behind the zombies. Wuest never explains exactly how he creates the zombies, but judging from the wee glimpses provided, it is some kind of science that needs heavy water. And like Dr Frankenstein, Wuest meets his downfall at the very hands of the monsters he created.

A heavy water plant being used to create zombies makes it an even more exciting story than if the Commandos had simply had to stop the plant from the usual (nuclear bombs). We are sure the plant was being used for that as well, but the zombies make it far more interesting. In the words of the Commandos: “Well, the zombies are a surprise.” And they are even more surprising because they are real and not some ruse to scare people off or a figment of superstitious minds affected by eating too much snow. 

The story is a pretty simple, straightforward one, and takes no detours with twists or turns. Perhaps this is why we get so many large, expanded page layouts and very little cramming. It’s because the simplicity of the story allows enough time for it. For example, the opening scene of the zombies attacking the German soldier takes five pages with almost no dialogue, and no text or SFX, only closeups of the German’s terrified eyes, his running feet, and shadowy attackers progressively closing in. Similarly, when the zombies attack the Commandos, we get plenty of page spreads on this, including one complete image that covers two pages. Other key scenes are also given expansion with large panels. For example, the scene where Lionel loses his leg is given a single panel on one page. What is even more unusual is that a number of scenes showing the zombies, explosions or action scenes are done without any dialogue, text or SFX; the scene is left to speak for itself.

The inking has a charcoal effect that lends well to the horror scenes. Unfortunately it loses detail when showing scenes of more distant figures in the background, such as the Germans (Undead and living) chasing the Commandos into the forest. The artwork and inking in this story are more suited to closeups, large panels and action scenes than fine detail. 

The story is another addition to the growing list of Commandos to feature female protagonists. Anna Bang is another proud addition as well. She is not the main protagonist but shows plenty of courage and is everything you’d expect from a Resistance fighter. For example, when Wuest takes her for interrogation, her response is “Nazi pigs!” She is the one to save the day when the Commandos try to fight the zombies without weapons by breaking through and supplying them with much-needed weapons. Her patriotism makes her a fearsome foe for Nazis; when she helps gun down the final wave of zombies, she yells, “This is for Norway!” But perhaps her greatest show of courage is staying resolute in the face of those Commandos who laugh at her for saying the Nazis are creating draugr. When they hint they don’t trust her, she doesn’t plead with them to do so or go off in a huff. She just gets on with the job and helps them anyway.

On the female protagonist front, what’s even more noteworthy is that the story has a female writer, Georgia Standen Battle. Are female writers now making their way into a title where male creative teams have predominated since issue 1? It’s hard to say, as Commando does not always give full names in its credits.

Of all the characters, Corporal Lionel Stone is the one to get the best character development, and ironically it’s because of his unfunny jokes. Weak though they are, they still provide light relief against a very dark tale and make him more distinct and rounded. And he can still crack those jokes while staring in the face of danger, even in the face of terrifying zombies. In so doing, his lousy jokes become an act of courage. It even seems to rub off on the others a little; for example we hear a bit of jokiness from the Sergeant: “The only good Jerry is a dead one – a really, really dead one!” the Sergeant says as he shoots the zombies. Lionel shows the best show of courage of the entire story when he stays behind to shoot more zombies even when he has just lost a leg. We can just see him receiving a posthumous medal. Sadly, the final pages have us shedding a tear when we see the soldier who had showed such courage even with his rotten jokes is now a hop-a-long zombie.

Somewhere Over the Rainbow (1978-79)

Sample Images

Somewhere Over the Rainbow 1aSomewhere Over the Rainbow 1bSomewhere Over the Rainbow 1c

Published: 20 May 1978 – 10 February 1979

Episodes: 36

Artist: Phil Townsend

Writer: Alison Christie

Translations/reprints: Spanish translation as “Más allá del Arcoiris”, publication unknown

Plot 

Just as the end of World War II is in sight, Mrs Peters and her daughter Dorothy (Dorrie for short, 13 years of age) and son Max (seven) receive the dreaded envelope that means Dad has been killed in action. This somewhat dampens their V-Day celebrations shortly after.

Some time later, the Peters family attend a Wizard of Oz production. During the performance Mum tells Dorrie that she and Max will find happiness over the rainbow. Afterwards, the programme blows away and Mum gets run over and killed while trying to retrieve it. Now the Peters children are orphans. Dorrie takes Mum’s final words to her deeply to heart and from then on, The Wizard of Oz inspires them all the way to seek out rainbow’s end. But where the heck do they even begin to look for the rainbow?

It certainly isn’t at social welfare, which is now in charge of the children. None of the foster homes for the children work out for one reason or other. In fact, one foster mother, Mrs Soper, is more like the Wicked Witch of the West. Things get worse when social welfare puts them in separate homes because mixed sexes aren’t allowed. At least Dorrie can visit Max, who is taking this rainbow’s end thing a bit literally.

Then Dorrie and Max find out about a home in Scotland that really is called “Rainbow’s End” when it advertises for a housekeeper in the newspaper. They decide that’s where they must seek the end of the rainbow. So they run away from social welfare and make the arduous trek all the way from London to Scotland (no, not singing “Follow the Yellow Brick Road”). This means plenty of adventures, misadventures, dangers, injuries and illnesses, hunger, bouts of horrible weather, helpful people, not-so-helpful people, and hitching lifts on assorted vehicles, beginning with sneaking aboard a lorry to get out of London. Sustaining them along the way and helping out in a lot of scrapes is their natural talent for song-and-dance routines, especially – you guessed it – The Wizard of Oz. All the while they are fugitives from social welfare and keeping one step ahead of them. World War II, still fresh and raw, casts its own shadow over the whole enterprise.

The Wizard of Oz itself always seems to pop up in one form or another. In one occasion, the children defend a scarecrow from being burned. In another, the children make their escape from a suspicious billeting officer who bears a strong resemblance to Miss Gulch. And now and then they hear snatches of “Somewhere Over the Rainbow” when Dorrie isn’t singing it.

Not all of the twists and turns of their odyssey will described here because of the story’s length. However, some highlights and key points will be discussed.

On one occasion Max is forced to confront his wartime prejudices against Germans. It starts when they take shelter in an old army camp in an empty village, but are surprised by a man with a German accent. He’s a German soldier, and it’s soon obvious he is a fugitive in hiding too. He is not happy to find Dorrie and Max have taken over his bed, but kindly offers them breakfast in the morning. Max is too consumed by his hatred of Germans to have anything to do with him or his food, while Dorrie is less prejudiced and more receptive to his kindness. However, Max is so full of hate he rushes off to turn the German in. The German realises Max is running into danger – an unexploded mine – and risks his own life to save him. This has Max realise that “[not] all Gerries are bad…rotten!” and Germans are human beings too. From then on they’re friends. His name is Hans, a shot-down airman who was rescued by a British girl and they fell in love. However, she died before they could marry after the war, leaving him still a fugitive. Dorrie and Max persuade Hans to stop hiding, using their motto of “happiness over the rainbow”, and give himself up. They have high hopes Hans will be all right and get a fresh start in Germany.

Before long, Christmas is coming (issue-wise, a bit premature; this is three months before Jinty’s Christmas issue), but how to celebrate it while they’re on the run? Max buys Christmas decorations, but he forgot they have nowhere to hang them. Oh, dear. Dorrie does some busking with “Somewhere over the Rainbow” to raise cash for something for Christmas, which not only raises money for presents and Christmas treats but also lands her the lead in another Wizard of Oz production for Boxing Day. Performing it while keeping their fugitive status secret from the producer Mr Harris is not easy, but the show must go on. And it does, with “Shy Dorrie Makes Her Debut” in the newspaper because she can’t talk to the press.

Meanwhile, Max takes a plunge in freezing water because he unwisely tried out the ice. Dorrie hates leaving him alone while he’s still affected, but she has the show to do and the show must go on. But when she returns, the winter cold and plunge in freezing water have caused Max to develop pneumonia, which turns critical. Mr Harris helps him to hospital. Dorrie croons “Somewhere Over the Rainbow” to him, which helps him to recover.

Unfortunately, Mr Harris is a social worker and it is his duty to return the children to the London home. However, at the station the children get away from him and stow away aboard a train going north. They get discovered and the conductor is set to turn them over, but he changes his mind when the children keep the passengers entertained when snow blocks the train. He lets them off at a station instead.

But the snow is thick, the cold is biting, Max is still weak from pneumonia, the children are starving and Dorrie has lost her ration books. Hunger makes Dorrie collapse, but they are picked up by a kindly man, Joe McDonald, who was in the same regiment as Dad. He owes Dad a favour, and taking in the children is his way of doing it. He also gets a mate from London to give them a lift further north. But the truck goes over a broken bridge and the children pull the driver to safety, but getting help means they get caught again. The police say sorry, but it’s their duty to turn them over to social welfare. But instead of London they take them to a children’s home, converted from an old army barracks, in Scotland.

Well, at least the children are in Scotland, but the home is definitely not the end of the rainbow – more like the castle of the Wicked Witch of the West. The kids are tough and bullying, and the matron is an ex-army officer who runs the place like a sergeant major of the worst kind and the heart of the witch herself. She treats children like soldiers, not children, with merciless army-style discipline. For example, she forces Max to do 20 laps around the ground with an army pack, ignoring Dorrie’s protests that he has been weakened by pneumonia, and poor Max collapses.

When Dorrie rises up in rebellion against their treatment, Matron locks her and Max in detention while taking the children on a long march. This turns out to be a blessing; while the others are out, waters from thawing snow flood the establishment, which helps Dorrie and Max escape on an old air bed. The home looks well and truly washed out and half-submerged, a nice surprise for bully Matron when she returns. With any luck it will be the end of that establishment. Later, the children learn from a newspaper that the authorities think they drowned when the home got flooded, so the police and social welfare are off their backs now. They can carry on unmolested.

They journey further into Scotland, but fresh trouble is never far off. It happens when Dorrie sprains her ankle. No further trekking until it’s better, and they have to camp out in an old German plane. Max is reluctant to do so because it is German but relents when Dorrie reminds him of their encounter with Hans and not all Germans are bad.

It’s up to Max to get the food while Dorrie is recovering, but again his actions are not well thought out. For example, his idea of disguising himself from nosey coppers is to buy a scary Halloween mask! Worse, he puts the food right where dripping rainwater ruins it.

Then it looks like Max takes a hit from a man shooting rabbits. Fortunately, it turns out Max just took a fall and a bump on the head and the man is another helper. But he advises them to move on fast because the authorities take a hard line on squatters.

So the children have to move on, although neither of them are fit for the road because of their injuries. Fortunately they meet a friendly ex-soldier who helps them get a lift to Glasgow where his grandmother can put them up. The children note that Glasgow has had its own share of bombing (watch this space). But things go wrong when they get there and the children are on their own again. Then they finally see a rainbow and hope rises again.

They get a lead that the home they are looking for is near Iverness, which means even more trekking north. They get more help from friendly people, and even a palm reading from a gypsy, who is surprised to see both children have a rainbow in their palms. If that weren’t omen enough, they find an old chair labelled “Rainbow’s End Home”.

Five miles on, they finally make it to Rainbow’s End Home. There they show Matron the ad for the housekeeping job that prompted their journey. However, they are dismayed to find Rainbow’s End is an old folks’ home, not the children’s home they were expecting. It looks like it was all for nothing and skies aren’t blue for them at all. But it leads to their being adopted by a lovely couple who lost their own children in the Glasgow bombing and are look-alikes for their own parents. So they find happiness at Rainbow’s End after all.

Thoughts

Comixminx and I have balked at doing this one for a long time because of its supreme length. At 36 episodes, it is the second-longest running serial in Jinty’s history, which makes it a challenge to summarise. However, an entry on this story was way overdue, and as we are in lockdown with plenty of time at home, what the heck.

Rainbow belongs to a long line of Alison Christie/Phil Townsend pairings for emotional stories to warm your heart or bring tears to your eyes. It also shares many roots with other Jinty stories, notably “Song of the Fir Tree” and “For Peter’s Sake!”, both of which are lengthy stories where the protagonists set out on quests with fugitive elements attached. Like Rainbow, Fir Tree is set in the aftermath of WW2 where a brother and sister (Solveig and Per Amundsen) are also fugitives, from a Nazi out to kill them. In addition to outwitting his numerous attempts to kill them, they have to contend with other dangers and obstacles, just like the Peters children. They have a more clearly defined goal than the Peters children: make it home to Norway. As in Rainbow, we have an elder sister who is the pillar of strength and a younger brother who is less strong. In both stories, the children are not only sustained by a title; the title of the song is the title of the story as well. It could be that Alison Christie wrote Fir Tree too. We have no confirmation of this, but it would not be surprising.

The journey in “For Peter’s Sake!”, also written by Alison Christie, is the reversal of Rainbow: Corrie Lomax is making her journey with Old Peg the pram all the way from Scotland to London while the Peters children are doing the exact opposite. She is on a mission of mercy for her baby brother with Old Peg, but it turns into a fugitive story with the police and then social welfare on her tail. As with the Peters children, she has to make an escape from a horrible children’s home en route. She also gets weakened by pneumonia, just as Max does. Like the Peters and Amundsen children, Corrie meets more helpful people than not. In fact, we could almost swear that a number of these people have guessed these children are runaways but are turning a blind eye to it.

The endings of the two stories share similarities in that the children make it to the end of their journey, only to find everything seems to end in a big let-down because the initial outcome did not meet their expectations (Rainbow’s End being a home for olds, not children, and Old Peg not curing Peter). However, the twist is that it does bring about what they wanted in the end, just not in the way they expected.

The story takes time out to comment on the hardship and knock-on effects of WW2, even though peace has come. Food rationing continues, food shortages e.g. a sign saying “Sorry no spam”, and the war posters saying things like “Plan your meals to avoid waste” and “Careless talk costs lives” remain in place. Buying sweets on rations is a real treat. Make-do-and-mend is still the rule e.g. Mum making best dresses out of old curtains. Mum feels the change in women’s lot when peace comes; during the war she worked in a munitions factory, but afterwards, she struggles to find a job because preference is given to returned servicemen and women. Eventually she finds a part-time cleaning job at a theatre, where the fateful Wizard of Oz evening unfolds. Bombed-out planes and buildings are still visible on the landscape. So are old air-raid shelters, one with “We won the war” scrawled on it. We also see the mental effects it has had on some people. For example, they meet a kind lady who unfortunately has a screw loose; she thinks Dorrie and Max are her own evacuee children and a scarecrow in her husband’s old army uniform really is him. Post-wartime rebuilding is also evident; for example, we see a “Prefabs Homes for the Homeless” to help meet the housing shortages. And the Hans storyline is a clear message about confronting the demons of WW2 and not letting old hatreds consume you.

Max is the weaker of the journeying pair because he is younger and less mature, but he does not have a weak constitution like his counterpart in Fir Tree. Until his bout with pneumonia he remains a healthy kid. And he does have his bright moments, particularly when he wants to cheer Dorrie up. Some of them are more thought out than others, such as buying flowers in honour of Dad. But as he is a very young, spirited boy, more often he makes ill-judged decisions, one of which leads to him developing pneumonia. He is also more prone to being emotional and losing his temper; for example, when he meets Hans.

Jinty produced a number of journey/quest/fugitive stories, such as “The Darkening Journey” and the aforementioned “Song of the Fir Tree” and “For Peter’s Sake!”. They all ran for a while, a testament to how popular they were. But “Somewhere Over the Rainbow” is by far the longest. It was so long that it holds the record for second longest serial in Jinty’s history. This shows how popular it was, and there are so many elements to make it popular: the backdrop of WW2; the fugitive elements; the Wizard of Oz theme, which has always been popular; the adventures and dangers; and above all, the emotional elements to tug your heart and make you really feel for these children.

Another thing to make this story popular is that nobody knows what to expect at the journey’s end, not even the children. All they know and believe is, they will find happiness. Okay, happiness, but in what way? What form will it take? This is a suspenseful mystery element, and we are holding our breath to see just how it all turns out at rainbow’s end. This sets it apart from the other journey stories Jinty has run, where everyone expects the outcome that the protagonist expects. But not in this case. Neither we nor the children know just what to expect at the end of the story, which keeps us in suspense all the way. Also keeping us in suspense is the nagging doubt as to whether the children’s home they expect really is their key to happiness; after all, the other children’s homes they encountered were bad experiences, so would they be all that happy with another? We are so glad it ended in a happy adoption with new parents instead.

Lady Death [2019]

Lady Death cover

Published: Commando #5217

Artist: Manuel Benet

Writer: Andrew Knighton

I am always on the lookout for Commandos that follow the new Commando trend of having female protagonists. This is the first Commando I have read that not only has a female protagonist (a whole army unit of them in fact!) but is decidedly feminist in tone as well.

Plot

In 1941, schoolteacher Svetlana Korzh signs up for the army against the German invasion of the Soviet Union. The recruitment officer is sceptical about her doing so: “A woman’s place is at home…. Women can’t shoot.” However, Svetlana’s equally sceptical fiancé Vasily Zimyatov (now in the infantry) has given Svetlana plenty of backbone and shooting practice in dealing with such attitudes. She declares she can shoot better than any man around here, she will be an asset to the army, and to prove her point she seizes the officer’s own rifle and puts a bullet through a weathercock. Across the Soviet Union, other women have also had to persuasive to have the military let them fight, from fighter pilots to partisans.

Lady Death 1

Svetlana is assigned to an all-women sniper unit and is soon proving one the best. Svetlana is soon making friends who will impact the story. One is Galina Chaykavsky, a former secretary who proves courage comes in many forms by always looking calm and stylish no matter what their trainer Captain Leontev puts them through – and it’s just as tough as what he puts the boys through. Another is Zoya Tikhmirova; like Svetlana she’s a former teacher who suggests they use their teaching skills to help with training. However, Leontev just says stick to soldiering. Zoya is also distinctive for expressing hatred of Stalin (very dangerous!), but considers the German invasion (aided by Romanian allies) a worse evil and that’s why she’s fighting.

Soon Svetlana’s garrison are fighting at the Siege of Odessa, which goes badly for them. Svetlana saves an injured Lieutenant, Yuri Valeev, from death. Zoya is not happy about her saving “one of Stalin’s stooges”, but is promptly reminded of her own words: “better Stalin than the Germans”. Svetlana and Galina press on with Odessa as snipers. They pick off Romanian soldiers, including a vital captain, and press on to attempt sniping a Romanian colonial.

Lady Death 2

But a German sniper, Ludwig Weber, spots these “little ladies of death”, and picks off Galina. Svetlana goes after the German sniper, but he is gone; the only clue to his identity is a peppermint wrapper, and the distance he shot from indicates he is a brilliant shot. In fact, she eventually learns he is the best German sniper on the Russian front. Svetlana vows she will kill this sniper with a taste for peppermint and avenge Galina. But in the meantime, all she can do is continue her own sniping, and soon her count is almost as high as Weber’s.

Meanwhile, Zoya falls in love with a Russian soldier, Maxim, and soon marries him. Svetlana’s own romance, Vasily, returns as well. Determined to protect Vasily, she sets up a sniper nest near his patrols. She does her best with her sniping to help Vasily against a Romania offensive, but Vasily’s infantry is soon overwhelmed the far superior Panzerkampfenwagen IV tanks. Soon Vasily is one of the last men standing. He recklessly charges a tank with a grenade, but a sniper kills him instantly. Though there is no peppermint wrapper this time, Svetlana automatically knows who that sniper was. Now Svetlana has double the reason to take ol’ Peppermint down. And it’s double the grief, which she has no time to even address with all this constant fighting. But right now Svetlana is forced to flee, and she seeks refuge in an army truck, where Yuri finds her and gives the impression he is falling for her.

Lady Death 3

Svetlana returns to her sniper unit. But the newer female snipers are not as skilled as Svetlana, and the peppermint sniper, whose name is now known to her, is picking them off like flies. Svetlana has been giving them sniping tips, but now she demands a general give her permission to give them better training at sniping, and if he doesn’t she’ll do it anyway. Being too busy to seriously argue with a strong willed person, he just shrugs and lets her do it. “What harm can one woman do anyway?”

The all-female sniper squad is soon improving tremendously under Svetlana’s training and teaching skills. So is the Soviet counter-attack on Odessa, which has now entered the city itself, and it’s turning into rubble.

As Svetlana seeks out a sniper spot, an all-too-familiar peppermint wrapper falls down from above. She promptly takes a shot at Weber, but misses (not like you, Svetlana!). She heads to his sniper spot, but he is gone. Weber then shoots her from a new position and hits her in the arm. After bandaging her arm Svetlana makes her way into the catacombs, where a partisan fighter finds her and helps her get back to her lines. She has to be shipped out to an army hospital, where a visit from Yuri is the only bright moment in what she finds is a frustrating wait for recovery and getting back to her unit. And by this time, killing Weber is a real obsession.

At last Svetlana hears news of Weber, who is now an even bigger problem for the Soviets than ever. She heads out to pick him off, and this time she succeeds. But she is surprised to find that finally getting revenge did not bring her the peace she expected.

Lady Death 5

Removing Weber makes Svetlana famous and she becomes known as “Lady Death”. Strangely, that is what Weber himself calls her just before she kills him. Perhaps Svetlana was developing a similar reputation among the Germans to the one Weber had among the Soviets. Svetlana keeps on sniping and training new snipers right through the push into Germany.

On the last day of the war Yuri proposes to Svetlana but she declines; she still wants to feel the satisfaction of carving her own way through the war and isn’t ready to consider marriage again just yet. But now the war’s over the army has no place for women. Svetlana receives the Order of Glory and discharged. She heads to university to get a Masters in Education.

Thoughts

As said before, this story definitely has a strong feminist tone. We see it in how Svetlana not only has to prove she deserves her place in the army but has to fight chauvinist attitudes among her superiors as well. But the real reason she can get into the army is the necessities of war, which has driven many Allied countries to allow women into positions traditionally occupied by men. Once the war is over, not even the strong-willed Svetlana is allowed to stay in the army; like all other WWII working/fighting women she is expected to just go home to mother and be a homemaker.

Lady Death 4

It’s not often we see feminism in the British titles. Even girls’ titles didn’t seem to touch on feminism much. Some stories did of course, such as Mandy PSL #105 “They’re Letting Girls into St. Justins!”, where an administrative error unwittingly admits girls to an exclusive boys’ school. But the girls are there now and they are determined to stay, even though they really have to fight against boys and even teachers who don’t want girls in their school. Another is Debbie’s “Janet and Her Travellin’ Javelin”, where Janet Malcolm has to defy her grandfather, who believes a woman’s place is in the home, in order to become a javelin champion.

Galina and Zoya are more fleeting, but they have their moments to give them what depth the 62 pages can allow. Before Weber cuts her time so short, Galina turns vanity into an act of courage by always keeping herself stylish, no matter how tough the army makes things. Zoya is distinctive for her brave hatred of Stalin, and she also provides light relief in marrying Maxim, whose ridiculous moustache invites a lot of teasing. The wedding, amid the hardships of war (wedding dress made out of a parachute, army rations for the wedding dinner), and Maxim and Zoya seizing the moment, knowing full well war could take either or both of them, is also an act of courage. And both make it to the end.

Weber illustrates why German snipers were so feared during World War II. However, he doesn’t get much chance for development and only his peppermint fondness gives him a bit of roundness. He seems a bit careless, leaving those peppermint wrappers lying around. One of those wrappers almost gets him killed because it gives him away.

Lady Death 6

The main villain, Weber, is more fleeting than other Commando villains and takes up fewer panels. The story is not all focused on the pursuit of him either. It takes pauses to look at the characters more, whether it’s Zoya’s wedding or training new recruits as snipers. It doesn’t all dwell on the pursuit of Weber. But the threat of Weber is always there, an underlying current that pressures the story towards its resolution.

The story also devotes panels to illustrating the horrors of war and some of the effects it is having. We see the city of Odessa being turned into rubble, horses having to learn to take the carnage in their stride, partisans luring soldiers into catacombs and ambushing them, and Vasily’s unit bravely fighting overwhelming odds against enemy tanks until only one man is left. For the soldiers there is no time for grieving or dwelling on the horrors – you have to press on and fight. The story does not go into war weariness and we don’t see anyone cracking up under it. But when Yuri proposes to Svetlana, she finds her heart has been lifted for the first time in the grim war years she was fighting and pursuing revenge.

It is a bit sad that Svetlana turns down Yuri’s proposal. But after what she had been through and what she had to do to prove herself, becoming the homemaker expected of her after the war would have felt a comedown. We are delighted that Svetlana is going to pursue a degree instead, and pursue it with as much determination as she did to get into the army. We also hope she will continue shooting and pass on her skills to others, as she did with the sniper unit.

Black Schneider [1967]

black schneider cover

 

Published: Commando #273 (July 1967)

Reprinted: Commando #5168 (November 2018)

Artists: Gordon C. Livingstone (story); Rafael Lopez Espi (cover)

Writer: E. Hebden

On the Jinty blog we love to collect information on writers and artists in comics, whether Jinty or otherwise. The reprint gives some titbits of information about Rafael Lopez Espi, the cover artist.

Espi began his career as a comic book artist in 1953. He worked extensively for war comics, beginning with drawing covers for war stories published by Simbolo, moved on to Commando, and even worked for Commando’s rival, Fleetway. His Commando covers included Black Schneider, Break Through!, Pirate Breed and Dangerous Dawn. As well as war comics, Espi worked on Western and romance comics.

More information on Espi can be found at https://www.lambiek.net/artists/l/lopez-espi_rafael.htm and https://www.comicartfans.com/comic-artists/lopez_espi.asp

Plot

In 1938, traveller and explorer Stanilaus Schneider is dispatched to a German archaeological dig in Libya to help search for prehistoric cliff paintings. After the paintings are found he disappears for a month in the desert on a secret military mission for the Nazis, and tells the archaeological professor to cover for him.

During World War II Schneider re-emerges in the desert as Army Major Sonderkommando (Sand Commander), and self-styled King of the Desert, which he boasts is his friend, and he gives the impression he is in confident, total command of it. He dresses himself up in black leather (despite the desert heat), which gives him a sinister Gestapo-like appearance, hence his nickname of Black Schneider. He has developed a military style that enables him to somehow sneak up on Allied platoons and take them down from the rear and completely unawares. There is a real mystery as to how he is able to emerge out of nowhere from the desert sands and catch them napping from behind, and he’s giving the impression he must be a magician or something.

black schneider 1

Schneider pulls this stunt several times on Sergeant Bill Kane and his 3rd platoon of the 2nd North Loamshires, which always causes them to fail in their mission and take heavy casualties and loss of equipment. As a result, the platoon develops a reputation as a bad luck platoon that is jinxed, and the jinx is dubbed “the Mark of Kane”. Nobody wants to join that platoon, and one soldier dubs Kane “Mr Suicide”. Lieutenant Colonel Stacey at Battalion HQ won’t listen to Kane’s protests that Schneider and his desert tactics are responsible for their failures. Nor does he listen to Kane’s suspicions that Schneider is making clever use of little-known desert paths, a discovery he made when investigating how Schneider and his platoon managed to escape from one of their attacks so readily. When it reaches the point where Kane loses his entire platoon through Schneider’s tactics and Stacey won’t listen to the reason why, he is transferred to a store job at base camp.

En route to base camp, a mine field gives Kane an idea on how to get back at Schneider. He extracts two mines and uses them to mine the pathway he discovered before and blow up Schneider next time he uses it.

Then a desert Arab appears out of nowhere and starts to use the path, and Kane has to warn him about the mines. But when Schneider and his army show up, they are well prepared to deal with the mines, and Kane realises the Arab must have been an informer. Schneider confirms this as he takes Kane prisoner.

black schneider 2

En route to and during his time in Schneider’s POW camp at the Oasis of Sitra Kane discovers how Schneider does it. He used that month in 1938 to trace a desert road constructed in ancient times and mapped it with compass bearings. The road is concealed by desert sand, so he cunningly uses his map to navigate it without sinking into the sands as so many convoys have done. He is also keeping Arab guides well paid with old Spanish gold (treasure to them) to guide him along the caravan routes and ancient wells, which enables them to keep themselves supplied with water as well. And the secret to his success is that very few outsiders know about the ancient road, which is also concealed by desert sand, the caravan routes or the Oasis of Sitra, so the Allied Intelligence knows nothing about it. This is how he is able “to hold a gun in the back of the British all the time. They never expect the enemy to come from the sea of sand”.

Schneider’s POW camp at Sitra has the deadly desert itself acting as the bars and barbed wire. So there is no need for them, only plenty of guards. The prisoners are forced to fill up cans with either water or petrol, and keep the water and petrol cans apart, don’t mix them up (hmm, do we sense something crafty could be pulled here?). Most of the prisoners are resigned to staying until the war ends because the camp is surrounded by desert that only Schneider seems able to cross, and the British know nothing about the camp’s existence. But not Kane once he has the full picture of how Schneider is doing it – with the ancient concealed road he plotted and the Arab guides. He is going to orchestrate a mass breakout by beating Schneider at his own game.

black schneider 3

The Battle of El Alamein is now on and Schneider wants to be part of the action. He departs, leaving the prisoners only lightly guarded. He does not realise his water tanks are really filled with petrol and the prisoners have taken water tanks for themselves (yes, we thought something like that was coming). The soldiers quickly overcome the few remaining guards and seize vehicles, ammunition and weapons. Kane also seizes the Arab who betrayed him and forces him at gunpoint to take them along the caravan route. Before departing, he paints the captured vehicles with “3 Platoon” and tells his fellow escapees this is what they are now. He is forming a new 3rd platoon with his escapees, to salvage the reputation of the old one and settle old scores with Schneider.

Kane directs the Arab to take them to the wells Schneider showed him at Bir Quara, figuring that Schneider must be stopping there for water and discovering the trick with the cans. Upon arrival they surround Schneider, but he is not one to surrender, so “the Skirmish at Bir Quara” begins. Soon Schneider is the last man standing. Kane takes him prisoner to El Alamein and seizes his map of the concealed desert road.

Stacey is very surprised to see this new 3rd platoon arriving at the Battle of El Alamein, with Kane himself in command. He will soon learn that the new 3rd platoon is much luckier than its predecessor, much of which is due to consisting of toughened desert fighters who have ironically learned to navigate the desert through their enemy Schneider.

Thoughts

This Commando certainly had a very long wait for a reprint – 51 years. That sure is a very long wait for a reprint and it’s surprising the issue did not get a reprint earlier.

The first thing you see with this issue is that it is the villain on the cover, and his presence monopolises it entirely. None of the heroes appear anywhere. His resplendent, strident, confident appearance hits you right in the eye and makes it an eye-catching cover. It’s an unusual step for Commando to take, having the villain star on the cover rather than the hero, but it’s a very sensible one, and makes a far more striking cover, rendered brilliantly by Espi.

Schneider’s nickname is also the title of the story. It has you thinking that maybe the whole story is going to be about him. Maybe he will be the anti-hero or even hero of the story, which Commando has done before with non-Gestapo German soldiers.

But once you open the issue (or read the blurb on the back) you know that’s not the case. Black Schneider is set up to be the bane of Bill Kane and his 3rd platoon.

Schneider and his desert tactics are clearly based on General Rommel, “The Desert Fox”. There is also a dash of the Red Baron in the way he unconventionally dresses in black leathers rather than army uniform. There is a hint of the Gestapo as well, both in his dress and in his icy demeanour. He is an extremely clever villain, styling himself as master of the desert and giving the impression his control of the desert is seeming miraculous and strikes awe and confusion into the enemy. As well as his seeming uncanny ability to sneak up on the enemy from behind out of nowhere, he further dumbfounds them with tactics such as destroying their supply of water, the most precious commodity of the desert, saying he has no need for it himself. Why the hell should he not need water when he’s out in the desert? His bragging that the desert is his friend appears to be no idle boasting and he almost appears to be a magician.

But once Schneider’s secret is uncovered, Kane discovers there was nothing miraculous about it – just learn how others before you have tamed the desert – and it was all a simple yet ingenious trick. And it’s a trick that his enemies take over themselves and start to use against him.

black schneider 4

Schneider’s seeming magic is further enhanced by the fact that he is always bumping into the same platoon and pulling the same trick over and over on them, and giving them a bad luck reputation. If Schneider had done it on several platoons, British HQ would have had to take these reports about Schneider more seriously. But as only one platoon seemed to get picked on it is poor old Sergeant Bill Kane who gets the blame and has to clear his name and reputation of his platoon.

Kane is reduced to the point where he has to take on Schneider and clear his reputation single-handed. It is ironic that it happens through being taken prisoner by Schneider, but Kane soon finds out that this is the only way he could learn Schneider’s secrets and start to use them himself. So we get some elements of the slave story of the protagonist being the only one who refuses to be broken by his captivity, which the other prisoners are resigned to, and find a way to escape. He not only does so but also gets his fellow prisoners back into action. And as this is the Battle of El Alamein, it would have been a stunning victory for them all and restore the name of the 3rd Platoon, and Black Schneider finally met his match in Sergeant Bill Kane.

Walking the Line [2018]

Walking the Line cover

Published: Commando #5147

Art: Morhain & Rezzonico (story), Neil Roberts (cover)

Story: Andrew Knighton

Here is another recently published Commando in its new trend of featuring a female protagonist.

Plot

In July 1943 Flight Lieutenant Alan Freeman leads a bombing squadron against Germany. Unfortunately Freeman has an obsession about winning back his ex, Sarah, whose photograph he carries on every mission, by impressing her with a huge scorecard of daring, heroic war deeds. Freeman does not realise that his drive to make his missions as daring as possible to impress Sarah is clouding his judgement and causing him to take ever-increasing risks with his squadron.

One night the inevitable happens – Freeman takes one risk too many to impress Sarah. This has the Luftwaffe bearing down on the plane fast and Freeman and his comrades get shot down. Knowing the situation is partly his fault, Freeman tries to rectify it by flying his plane for as long as possible and be the last to bail out. He takes care to retain Sarah’s photograph as he jumps. As he watches his burning plane go down, he tells Sarah it’s all been for her.

Walking the Line 1

Right – so putting your squadron in a position to get shot down, losing planes and possibly lives that way, and bailing out over occupied territory, which could mean capture, have all been for impressing Sarah, Alan Freeman? You tell that to your superiors when you get home.

Well, back to the story now.

Freeman parachutes into occupied France, which is of course very dangerous for him. Moreover, the crash his plane made was heard for miles, so the Germans are bound to come running. At least Freeman paid attention in French class and also had training in evading capture. As per training, Freeman hides all trace of his parachute and military uniform. Well, nearly all – he forgets his boots, which are clearly military issue. Fortunately the Frenchman (Henri Chaput) who spots this oversight is friendly and hides him from the searching Germans.

Walking the Line 2

Henri’s daughter, Juliette, runs an underground escape line for Allied soldiers, which runs through the Pyrenees and Spain. However, Juliette warns Freeman there is a risk in taking it: she suspects the Gestapo have compromised it somehow because some of their people have gone missing recently. Freeman gladly accepts that risk, just because it will be another thing for him to impress Sarah. That night he takes a moment to think of Sarah and how going through an underground route will impress her.

Escapee reports are vital to the war effort. So next evening they radio London to inform them of what Freeman had seen during the bombing run. Unfortunately the Germans trace the signal of the illegal radio (the Achilles heel of the Resistance) and soon have the place surrounded. Freeman and Juliette are the only ones to escape when the Germans open fire – and kill Henri.

They make it to a town in search of a safe house. There they spot a Gestapo agent, and he is looking at them in a way that indicates he has realised Juliette is on their wanted list. They take advantage of this to lure him into a trap and capture him. At the safe house Juliette interrogates the agent to find out what happened to their missing numbers and why they have gone missing. The agent sneers that those missing people are all dead of course. And in reply to her other question, one of their number is a traitor but he does not know which one. Juliette now gags him and leaves him for the local Resistance to pick up.

Freeman comes up with an idea to flush the traitor out: use him as bait by taking him down the escape line and spread the word through it that he carries vital British intelligence. And for the first time, Freeman is not taking a risk to impress Sarah. He’s taking it to help Juliette and the war effort.

Two days later Juliette and Freeman are at a café waiting for their contact, Claude the forger. Juliette suspects Claude is the traitor because he is in the perfect position to be. But Claude is soon eliminated as a suspect when another contact, Celine arrives, and tells them the Germans have arrested Claude, along with several more members of the Narbonne cell. Freeman and Juliette head for Narbonne and the remaining cell members.

On the way Juliette tells Freeman that the Germans killed her sister, Lucile, who was not even a Resistance member, along with nine others, in revenge for a Resistance attack. Lucile is the reason why Juliette fights the Germans. Now that sure is a far more worthy reason to fight than trying to win back an ex who keeps trying to tell you she’s moved on.

In Narbonne they meet Louis, leader of the Narbonne cell, and Julio, the guide through the Pyrenees. A fight breaks out when Louis says that before they helped Juliette’s escape line they lost nobody and now the Germans are picking them off, and Juliette angrily accuses him of being the traitor. Freeman breaks up the fight and is not convinced Louis is the traitor.

Walking the Line 3

Whoever the traitor is, he soon strikes again; that night the Germans arrive and arrest Freeman and Juliette, who had no chance to flee or fight. They are taken to an Abwehr (Army) run prison, and are soon joined by other Resistance fighters. Louis joins Freeman and Juliette in their cell. This convinces Freeman that Louis is not the traitor, but not Juliette.

Freeman is first to be interrogated. His interrogator, Colonel Weber, makes a remark that will be of major plot significance later: “Some of your predecessors may have got away, but you would not like to end up like Lieutenant Davies, would you?”

A Gestapo agent interrupts the interrogation. An argument erupts between him and Weber, and this makes them careless in how they are guarding Freeman. Freeman takes advantage to seize Weber’s gun and shoots both Germans dead. He makes a dash for it, taking the cell keys that were attached to Weber’s belt. He frees the others and a mass prison breakout ensues, but the Germans are gathering forces with gunfire. Louis bravely covers for them while they make their escape until he is finally mown down. To Freeman, this is the ultimate proof that Louis is not the traitor and he convinces Juliette of it.

They head for Julio’s hideout and persuade him to take them over the Pyrenees. It’s a hard journey, made all the harder by having to avoid border guards on both sides, and no short cuts or easy routes. As they go on, Freeman realises he has no further taste for daring adventures to impress his ex and will just be glad when it is all over. And it’s only the first day of their escape through the Pyrenees.

Walking the Line 4

After the first day, Julio goes ahead to check the trail while Juliette and Freeman settle down by the fire. Recalling what Weber said about Lieutenant Davies, Freeman asks Juliette if she knew him. Juliette says Davies was the first pilot she helped, before she had even started her escape line. She took him to Julio and Julio got him to Spain – Julio said so himself! But that’s not what Weber said…unless…

All of a sudden, everything falls into place.

When Julio returns, Juliette and Freeman have an ambush prepared for him. He puts up a terrific fight, but once he is overpowered he does not deny being the traitor at all. His motive was self-preservation by making himself useful to the Germans, but no doubt the rewards must have been an additional motive.

The problem is, what to do with Julio? Where they are right now, they can’t leave him for the Resistance to pick up as they did the Gestapo agent. But Juliette can’t kill a man in cold blood and Julio takes advantage to plead for his life. Juliette agrees to hand him over for trial and execution but Julio is not having that. He lunges at Juliette, and in the ensuing struggle Juliette is forced to make her first kill. Juliette is deeply upset at this, and realises it has not given her the satisfaction of vengeance that she thought it would.

But Juliette can’t dwell on that – they still have to get across the Pyrenees. This is now even harder because they have lost their guide. Juliette has a fair knowledge of the Pyrenees, but it is not as extensive as Julio’s. The further they go, the less Juliette knows the terrain, until Freeman remembers he has a compass hidden in his boots. And there are still those pesky border patrols they have to dodge all the time.

Eventually they reach Juliette’s contacts in Spain. From there, the British embassy smuggles Freeman to Gibraltar and a waiting ship to Britain. Juliette will go back to continue her work. It would not be surprising if Juliette takes Julio’s place at the Pyrenees end of her escape line as there has been a strong buildup towards it. Besides, there is nobody else on her escape line with enough knowledge of the Pyrenees to navigate that route. In any case, Juliette can’t go back to her hometown with her family gone and the Gestapo looking for her.

Before Freeman boards his ship he discards Sarah’s photograph, saying she’s not worth it. He now realises that he has long since stopped thinking about Sarah and fighting just to impress her. As he sails home he thinks about more important things and far better reasons to fight. Among them is the inspiration Juliette has given him.

Thoughts

This story is another in a growing trend in female protagonists in Commando. They have ranged from partners to the male protagonist to the star of the show. The cover of this issue indicates that the male and female protagonist will be pretty much equal in how they are developed.

The thrust of the story is still on the male protagonist, Alan Freeman, as he battles to escape from occupied France through an escape line. It’s not only a struggle for survival and escape through the underground and past the difficulties of Pyrenees and enemy patrols. There is also the added worry of an unknown traitor compromising the escape route, whose treachery could get them captured and killed if they don’t get to him first. So there is a mystery to this story as well that needs to be unravelled. But until they do, paranoia and suspicion run through the escape line and are setting the cell members against each other, as shown in the near-fight between Louis and Juliette.

It could have been a pure adventure/mystery story for Alan Freeman. Instead, it develops his character by taking him on an emotional journey where he has to stop dwelling on his ex and trying to win her back with heroics because it’s affecting his performance. It’s causing him to take thoughtless risks that are putting missions, his comrades’ lives and his own in jeopardy, and he does not even seem to care. And his reasons for it are not only selfish but also pathetic, and they may not even succeed in getting her back. After all, will Sarah even be there to impress when he returns – if he returns – with all his tales of heroics? For all he knows, she could now be married to a medal-laden war general or died aboard a ship sunk by some U-boat. He’s just got to move on, as Sarah has done.

Walking the Line 5

As Freeman’s journey through the Underground progresses, we see him changing from taking risks to win back his ex to taking risks for the war effort and the Underground. After his first night in Juliette’s house he stops thinking about Sarah pretty quickly, because once the Germans strike he has more pressing things to think about. He stops looking at Sarah’s photo all the time. The next risk he takes is for unselfish reasons that have nothing to do with impressing Sarah. Furthermore, as Freeman hears the horrors Juliette and the French people are going through under Nazism and sees some of them first hand, he begins to discover the real reasons why he should fight. By the time Freeman is finally reminded of Sarah, he has grown mature enough to let her go and realise there are more important things than getting back your ex when you’re in the middle of a war.

Freeman also goes from cavalierly going through adventures to impress Sarah to understanding it’s not a bravo adventure of risk and daring. He has to learn things like keeping cool when he’s in disguise when Germans are prowling close by, and persistence when he has to go through the Pyrenees the hard way to avoid capture. All the while he is fighting for his life and his freedom.

Although we never see Juliette’s thought bubbles, she’s clearly going through an intense emotional journey too. It shows through her words and her actions. As we learn more about Juliette’s escape line, we realise that while she is brave and competent, it sounds like she is still pretty new to this game and there are some hard lessons she still has to learn. One is learning to kill when she has to, because this is war. And when it’s war, sometimes you have to kill or be killed. This lesson Juliette is forced to learn when at first she tries to avoid killing Julio but eventually she has to make her first kill with him.

Another lesson Juliette has to learn is not get emotions cloud her judgement, as her handling of Louis proved. She had no real reason to suspect Louis is the traitor and there was no proof. All he did was make a very pointed observation that suggests the traitor is connected to her escape line, but she went too much on the defensive over it. For his part, Louis acted with too much emotion in handling his suspicions about Juliette’s line. In so doing, Louis and Juliette both missed a vital clue to the identity of the traitor – he was someone linked to both Juliette’s escape line and the Narbonne cell.

Walking the Line 6

Juliette’s reason to fight – to avenge the sister the Nazis killed – is better than Freeman’s selfish reason to fight. But it sounds like Juliette is dwelling on it too much as her reason to fight. Like Freeman, she has to get beyond it and realise that there are other reasons why she should fight. And Juliette does when she realises that when she finally gets her revenge for the death of her sister, she gets no satisfaction over it. But she has to go on and get Freeman to safety. In so doing, Juliette has to grow as she develops her own experience and knowledge of the Pyrenees.

At the end of it, Juliette has a whole new reason to continue with her work – keeping downed pilots like Alan Freeman out of Gestapo clutches. Moreover, she will do it even better, and it’s not just because she has removed the traitor who had been sabotaging her escape line before it had even started. Rooting him out has also helped to develop her experience, competence, and also shown her that you really can’t afford squeamishness in a job like this. After all, enemies like the Gestapo agent or the dirty rat Julio won’t have any compunction in killing you.

Top 10 Misty Villains

I now present my list of the top 10 Misty villains. In compiling it I found it hard to find a respectable number of seriously memorable villains in Misty’s run. This is likely due to Misty having fewer serials due to her stories having four-page spreads and a very high rate of complete stories. Plus she only had a two-year run. These factors combined did not allow much room for more serials to run. So I have also included villains who were more on the unusual side or caught my eye for one reason or other.

In compiling this list I tried to be as broad as possible about the types and archetypes of villains. In so doing, I found that Misty had a very high emphasis on mad scientists, evil doctors, twisted Victorians, and characters that originated from earlier time periods. In contrast, I was surprised to realise Misty was light on supernatural villains such as witches and wizards despite being a spooky comic. As a matter of fact, she never used a witch or wizard as the heavy; ghosts and hellspawn had a stronger presence as supernatural villains. She was also low on villains who were peers of the protagonist, such as school bullies and jealous rivals. I believe these differences in emphasis on particular types of villains from more conventional titles like Jinty gave Misty a higher proportion of male villains than female villains. And unlike Jinty, Tammy or June, not one single Misty serial used space aliens as the main villains.

The choices are entirely mine and I am aware they may be subject to second-guessing. Some of you may have different choices or different rankings of Misty villains. Please feel free to express your views below.

And now, on with the countdown…

10: The Alt-World Gestapo Interrogator

Story: The Sentinels

Creators: Mario Capaldi (artist); Malcolm Shaw (writer)

Misty Villain 2

In this story about a parallel world where the Nazis won WW2, this Nazi appeared in only two panels, had no given name, and hardly had the chance to contribute much to the plot. So how come he made it to this list, you ask? In the panels where he does appear, he delivers one of the most powerful and disturbing scenes ever in girls’ comics – his brutal torture of Mr Richards. All the horror of triumphant Nazism is summed up in the splash panel that depicts this torture, with all the ruthlessness in which the Nazis inflict it, and all without shying away from the horror or going over the top.

Also, he is the only Nazi in this parallel world to have any form of substance. All the other parallel-world Nazis in this story were flat, hard-faced goons who looked pretty samey and had no development or names whatsoever. But this was the Nazi who had the real potential to represent to the protagonists the horror of this Nazi parallel world if only he had been developed more. Frankly, this character is crying out for further development. After all, Nazis are common enough in girls’ comics, but a Nazi who serves a Hitler who actually won the war – that’s different.

9: Rosie Belcher

Story: Hush, Hush, Sweet Rachel

Creators: Eduardo Feito (artist); Pat Mills (writer)

Misty Villain 4

Rosie Belcher “The Incredible Bulk” might not be as evil or dangerous as some of the Misty villains who didn’t make it to this list. But she is one of Misty’s more striking baddies because she must be the grossest character ever in girls’ comics. She has the most disgusting eating habits, which she enjoys revolting her classmates with because it gives her such a feeling of power. There is no limit to her depravity of disgusting. The worst example of this is taking bets that she can eat a mountain of school dinner slops, which she mashes together to nauseate her classmates even more before she eats it (why the heck don’t the teachers or dinner lady crack down on this?!). Plus, she is a bully and a totally unpleasant character with no redeeming qualities, except having been brought up that way; her family are as bad and disgusting as she is. And she wonders why she has no friends, which she blames on victimisation.

8: Miss Nocturne

Story: Nightmare Academy

Creators: Jaume Rumeu (artist); writer unknown

Misty Villain 9

Every girls’ comic has its own “evil headmistress” story. Some are just sadists while others have more sinister intentions. This is the Misty version: a headmistress who is a vampire, and her school is a “nest of vampires”. She traps pupils as new prey or recruits in her vampire army. Drugs, hypnotism and three hellhound guard dogs bring the pupils into submission; obedience is Miss Nocturne’s first lesson. School classes under Miss Nocturne are taught at night, because of course vampires can’t be active during the day. As vampires go, the depiction of Miss Nocturne is unusual and therefore more interesting. Usually female vampires are drawn like Vampirella, but Miss Nocturne has blonde hair and has a more occult-like costume with miniature skulls on her neckline. She could easily have been taken for a witch if not for those fangs and vampire tendencies.

7: Mrs Black

Story: Moonchild

Creators: John Armstrong (artist); Pat Mills (writer)

Misty Villain 1

Misty’s answer to Mommie Dearest, and the nearest Misty has to a witch being the villain in one of her serials. Wherever Mrs Black goes, people whisper she’s a witch because of her crone-like appearance and the black cloak she always wears. More likely she’s an eccentric, as she doesn’t even allow electricity in her house or allow her daughter Rosemary to dress fashionably or have normal friendships. That wouldn’t be so bad if not for the way she constantly beats Rosemary because she says there is a form of wickedness in her, which she doesn’t really explain. It turns out to be the power of telekinesis that runs in the family, but passed over Mrs Black. Mrs Black has a long-standing bitterness towards it because it unwittingly caused her father’s death. However, jealousy is the true cause of her cruelty to Rosemary; she’s jealous of Rosemary having the power while she doesn’t. Moreover, if she had been born with the power she would have used it for evil, which shows how truly inclined she is towards villainy. Plus, she just abandons Rosemary at the end of the story, which shows what an unfit mother she is and how much she really cared for Rosemary.

6: The Marshalls (and their accomplice, Gerry)

Story: The Four Faces of Eve

Creators: Brian Delaney (artist); Malcolm Shaw (writer)

Misty Villain 6

The Dr Frankensteins of Misty, except in this case they create a girl from the bodies of three dead ones. They did it because it was a challenge to feed their egos. They name her Eve and pass themselves off as her parents, but make it obvious to Eve that they don’t care for her at all. In fact they refer to Eve as “it”, not “she”, because they just see her as an experiment, not a person – and they can casually throw that experiment away if it turns out to be less successful than they thought. And this is what they try to do once Eve finds out what she really is and they could face prison terms for what they did. They don’t even regard killing her as murder because they don’t look on her as a human being. Dr Marshall and his accomplice Gerry are the ultimate, cold-blooded doctors who are the likes of Dr Mengele and are capable of anything in the name of science. Only Mrs Marshall has any conscience about what they have done, and she redeems herself by trying to help Eve when her husband wants to get rid of her.

5: Lord Vicary

Story: End of the Line…

Creators: John Richardson (artist); Malcolm Shaw (writer)

Misty Villain 8

Contrary to what the guide thinks, that portrait of Lord Sefton Roland Vicary is finished and that is exactly how his eyes are now. It is a side effect of the elixir of life that Vicary has extracted from his botanical studies and now he is immortal. This alone raises his creepiness levels high enough for him to be considered as one of Misty’s more standout villains.

Rejecting the Industrial Revolution and its encroachment on the power of the aristocracy, Vicary sealed himself, his hapless servants, and a slave labour gang in a subterranean Victorian world within the London Underground. In his world he continues to live out the good ol’ days where the aristocracy ruled over downtrodden servants. He is waiting for the day humanity above wipes itself out with warfare and he can emerge to rule the world. But for Vicary’s servants, endless life with Vicary’s elixir means endless drudgery and misery in an underground world where they never see the sun, moon or sky. For the slave labourers it is even worse – constant backbreaking labour under constant whippings and merciless slave drivers. For this reason the labourers don’t last long in this world despite the elixir of life, so Vicary resorts to kidnapping people from the London Underground to replace them.

There have been plenty of stories about heartless Victorians who live off the backs of the people they exploit, abuse, and regard as expendable and totally beneath them. But this Victorian takes it to a level like no other by making them immortal. In so doing, he has ensured his downtrodden slaves don’t even have the option of death to release them from his oppression.

Continued next page…

Blood Hostage [1993]

Blood Hostage cover

Published: Commando #2721 (1993)

Reprinted: Commando #5086 (2018)

Artist: Richardo Garijo (story); Ian Kennedy (cover)

Writer: Alan Hebden

Plot

Aboard a warship at Gibraltar, senior British officers are holding a top secret meeting. They are unaware a German spy is taking photographs of them doing it, so Berlin is alerted to the Allies planning something there, but they don’t know the details. Commodore Henry Dorning is one of the privileged few to know the officers were discussing plans for Operation Torch, the upcoming Allied invasion of North Africa.

Dorning has two additional problems, both of which have direct bearing on the story. The first is his nephew Ralph, who is trapped in the Nazi-occupied Channel Islands. The second is just being diagnosed with a heart murmur. Unfortunately the doctor cannot determine the severity of the murmur and advises a heart specialist. But there is no heart specialist in Gibraltar available for Dorning to consult.

Blood Hostage 1

While Dorning is being flown home aboard a Mosquito a German plane shoots it down. Dorning manages to bail out, but unfortunately he unwittingly parachutes into the Channel Islands. By the time he realises this, he has been captured by German naval officers.

The shock turns Dorning’s heart murmur into a full-scale heart attack. His condition is so serious that the usual Gestapo interrogation methods are out of the question, much to the chagrin of Gestapo rep Joachim Stoltz. After exchanging notes with Berlin, Stoltz knows Dorning is carrying vital information about what was discussed aboard that warship, but has to find another way of getting it out of Dorning. Then, while sifting through Dorning’s belongings, Stoltz finds out about Ralph. Immediately he hits on the idea of using Ralph as a hostage to blackmail Dorning into giving the information.

Meanwhile, Ralph has been using his catapult to help Dimitri Solkhov, a Russian prisoner, escape Nazi slavery. The Nazis give Dimitri up for dead after he goes over a cliff, but arrest Ralph for helping him. Ralph is sentenced to death, but is rescued from the firing squad in the nick of time by Stoltz’s order to turn Ralph over to his custody.

Elsewhere, Dimitri survived long enough to be rescued by Flyn MacCreedy. Flyn is wheelchair-bound after being wounded in action, but despite this he is as strong as a bull. Flyn has managed to hide a boat, “Beauty”, from the Nazis. Unfortunately Beauty has no fuel and Flyn, being paraplegic, can’t go out and steal any from the Nazis. Dimitri enthusiastically offers to do the job.

Flyn directs Dimitri to a local airstrip as the best place to steal fuel. Dimitri is aided by the fact that the guards have grown slack with security because they find the Channel Islands Occupation one great big bore. (Even for Stoltz, it was Dullsville before Dorning came along!)

Blood Hostage 2

After loading several stolen loads of fuel for Beauty, Dimitri sees Ralph being flown in to be delivered to Stoltz. Dimitri immediately recognises the boy who helped him escape and naturally wants to help him. Fortunately one of the escort guards stays behind because his just-about-had-it motorbike is acting up. Dimitri clobbers the guard and takes his uniform and motorbike.

At the hospital, Stoltz shows Dorning he has Ralph in his clutches. He informs him of the death sentence that hangs over Ralph and how it will be carried out if Dorning does not tell him what he wants to know by next morning.

But as Stoltz and Ralph come out of the hospital, Dimitri catches up. He bowls down the Gestapo and tells Ralph to get on. It’s then a matter of fleeing through town while keeping ahead of the Gestapo with a double load and a sub-standard motorbike. They make it back to Flyn’s, but don’t realise the defective motorbike has left an oil trail, which the Nazis soon find.

After comparing notes they realise the Gestapo is trying to force vital information out of Dorning. As they can’t make their escape until dark anyway, they fill in time by hatching a plan to rescue Dorning. Ralph and Flyn put together their combined knowledge of the hospital for Dimitri and Ralph to get into Dorning’s ward and rescue him (they are further helped by carelessness from yet another bored guard).

Meanwhile, the oil trail has led Stoltz straight to Flyn. Despite his wheelchair, Flyn puts up quite a fight, including breaking Stoltz’s wrist. He then sends himself over the cliff, and Stoltz assumes he’s dead. In fact, Flyn had swum his way to Beauty.

However, Stoltz guesses what Ralph and Dimitri are up to. He arrives at the hospital just as they are about to make their getaway with Dorning in an ambulance. They put up enough fight to stall Stoltz and get in the ambulance. They head back to the wharf where Flyn and Beauty are waiting, but Stoltz is right behind.

Blood Hostage 3

Stoltz commandeers the whole German flotilla on the island to go after the fugitives. The naval commander is furious at this because Stoltz is non-military, but knows it is no use protesting. Knowing the fugitives are heading north, Stoltz has the flotilla drive them west, where they will run out of fuel and be sitting ducks for recapture.

After being informed what the date is, Dorning persuades Flyn to play into their hands and do exactly what they want. When Beauty does run out of fuel in the western approaches it looks like Stoltz has won – but then he runs right smack into the first wave of Operation Torch crossing the Channel. Of course this was Dorning’s plan all along. The German flotilla disappears into the mist. Stoltz’s vessel turns the wrong way and gets dashed to bits against the approaching convoys. The convoys rescue the fugitives. They don’t yet know the fugitives saved them from “a hot reception” at the hands of the Germans (though it’s not clear on whether it was because they actually diverted the German flotilla at a critical moment or stopped Stoltz from forcing Operation Torch out of Dorning).

Thoughts

One of the most striking things is how the artwork makes Stoltz the star of the show in every panel he appears. In his first panel he looks like a dapper old man that could be taken for a clerk. But as his character develops he looks more like a weasel while the artwork still gives his face a dash of humour. And then there are brilliant panels where he looks truly sinister, such as where he stares down at where Flyn went over the cliff.

The Channel Islands occupation holds a particular horror about Nazi rule because it was the only British territory occupied by the Nazis and therefore a microcosm of what would have been if Hitler had conquered Britain. We certainly see horrors in the slave labour of the Russians and the Ralph, the meagre rations the islanders get, and Ralph, a mere boy, almost getting executed by firing squad.

Yet there is humour too, in the way the Germans are so bored stiff with an unexciting occupation that they have grown sloppy in their security. This has the bonus in that it is so easy to take advantage of. And so we get to see some of the resistance activity on the island. It begins with Ralph and then Flyn who by turns help Dimitri to escape. Both Ralph and Flyn show real courage in the face of their physical deficiencies against the Germans (Ralph being so young still and Flyn being wheelchair-bound). These acts of resistance turn into full-scale action when Dimitri rescues Ralph and then all three set out to rescue Dorning. The motorcycle and ambulance chases are real highlights. They would look really exciting on a movie screen, perhaps even more so than a battle scene. Putting the motorcycle chase on the cover is a master stroke. It immediately catches the reader’s eye and the angry German in the background is a hoot.

Blood Hostage 4

The action scenes make a nice change from the battlefield scenes that appear in so many Commandos. In fact there are no battlefield scenes at all until where the flight on Beauty ends up. The escape on Beauty is not just a mere chase; Dorning actually turns it into part of Operation Torch itself and helping the operation to succeed. It is also turned into an ironic punishment for Stoltz where Dorning actually gives him what he wants to know – Operation Torch – but in a manner that causes Stoltz’s downfall.